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  1. From Idea to Image
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  3. Module 5
Module 55 lessons43 min

Style & Rendering

Style is the part of prompting people most often outsource, usually by naming an artist and hoping. This module builds the descriptive alternative: language for medium, realism, rendering and texture that works across tools, keeps working as models change, and stays yours.

What this module covers

  • Medium
  • Realism
  • Rendering
  • Texture
  • Visual language
  • Detail level
  • Describing aesthetic qualities

Module progress and lessons

Loading module progress
  • 5.1 Choosing a MediumPhotograph, oil painting, ink drawing, 3D render — the first style decision, and the one that changes everything else.8 min→
  • 5.2 Realism as a DialPhotoreal, stylised, graphic, abstract — and why the middle of that range is the hardest to hold.9 min→
  • 5.3 Rendering and TextureVisible brushwork, clean vector edges, film grain, paper tooth — the surface of the image itself.9 min→
  • 5.4 Detail LevelWhy “highly detailed” is nearly meaningless, and what to say instead.7 min→
  • 5.5 Describing an Aesthetic Without Borrowing a NameBreak a look you admire into the four or five decisions that actually produce it.10 min→
← Previous module4. Lighting, Colour & AtmosphereNext module →6. Reference Images & Character Continuity
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